![]() ![]() I know what to expect from leveling up and what I can do with that. Divinity level ups feel more natural to me. A level up usually is just unlocking class features. You ALWAYS have a five percent chance of shitting the bed. ![]() Oh you’re a rogue with a lock pick and a locked door in front of you? You’ve unlocked doors like this all your life? DC is ten and you have 11 points of bonuses so this should be guaranteed? Fuck you, rolling a natural one is still a failure. BG3 seems to take itself very seriously whereas I feel there was a lot more “fun” in Divinity. The two games have a massively different tone. Vendor Prices, Bartering & Attitude Formula Level Up: Attribute, Skill & Talent Point Breakdown The Quick Questions and Looking for Group Threads exist for a reason, use them. >!This is spoilery!< to get This is spoilery Submissions should relate to Divinity Original Sin or other works of Larian Studios.ĭo not put spoilers in the title of your post and mark your posts. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions fight foes in turn-based combat explore an open world and interact with everything and everyone you see. Welcome To The Divinity: Original Sin Subreddit! Endless item interaction and combinations take exploration and experimentation to new levels of freedom.Looking for a Group to play with? Try this thread || Discussion Overview ![]()
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